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| Magdar Board Game |
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Magdar
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| Características |
Magdar is a light game of risk management with a board
that is slowly destroyed over the course of play. Players control
dwarves mining mithril and gems on a randomly assembled tile-based
board. After each player's turn, he or she rolls a die and chooses a
tile with that number on it at one end of the board for Magdar
to destroy. Any dwarves on the destroyed tile are sent back to the
cavern entrance and lose anything they were mining at the time. The
game ends when one row of tiles has been completely destroyed. Scoring
is based upon having a good mix of mithril and gems. Other elements
such as claim jumping are added in the advanced version of the game.
Components
- 1 rule book (in Danish, English, French, German, Italian, Norwegian, and Swedish)
- 1 cave entrance base
- 1 cave
- 1 six-sided die
- 1 magdar base
- 1 magdar entrance counter
- 2 plastic stands
- 4 ruinic circle counters
- 4 berserk counters (with dwarf symbols)
- 4 lure counters (with magdar symbols)
- 4 special boulder tiles (adamantine, gemstone, exploding, and salamander)
- 8 dwarf tokens (2 blue, 2 green, 2 red, and 2 yellow)
- 11 mithril counters
- 23 gem counters (3-2s, 5-4s, 7-8s, 5-16s, and 3-32s)
- 32 basic boulder tiles
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